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Death Run 3D is a tube-runner at speed: fly through a tunnel of moving obstacles where the only inputs are which way to turn.
Death Run 3D is a tunnel with things in it and you moving through it far too fast. Obstacles rotate, slide and close as you approach, and the speed increases until the tunnel is a blur. There are several tunnels with different obstacle sets, and a run ends the moment you touch anything.
It is dodging distilled: no shooting, no score but distance, and no excuse but your hands.
Several, each with its own obstacles.
Yes, WebGL; needs a modern browser.
Best distances are kept in the browser.