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Electron Dash is a first-person tunnel runner: sprint down a neon corridor, jump the gaps and dodge the walls as the speed climbs.
Electron Dash puts you inside the tunnel instead of beside it. The corridor is neon, the floor breaks into gaps, walls slide across the lanes and the speed climbs until reading the next obstacle takes everything you have. There are checkpoints, so a run is a series of stretches rather than one long death march.
It is a dodge game in three dimensions: same idea as a bone gap, just coming at you.
Yes, a WebGL build; it needs a reasonably modern browser.
Checkpoints are kept in the browser on this device.
Levels have ends; the last stretch is the hardest.